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+# sambal --- Sample balls, spheres, spherical caps
+# Copyright © 2021 Arun I <arunisaac@systemreboot.net>
+# Copyright © 2021 Murugesan Venkatapathi <murugesh@iisc.ac.in>
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see
+# <https://www.gnu.org/licenses/>.
+
+from numpy import cos, dot, empty, log, sin, sqrt, pi
+from numpy.random import randn, random
+from numpy.linalg import norm
+
+def random_on_sphere(dim):
+ """Return a random vector uniformly distributed on the unit sphere."""
+ x = randn(dim)
+ return x / norm(x)
+
+def rotate_from_nth_canonical(x, axis):
+ """Rotate vector from around the nth canonical axis to the given axis.
+
+ """
+ xn = x[-1]
+ axisn = axis[-1]
+ if axisn != 1:
+ b = norm(axis[:-1])
+ a = (dot(x, axis) - xn*axisn) / b
+ s = sqrt(1 - axisn**2)
+ x = x + (xn*s + a*(axisn - 1))/b * axis
+ x[-1] = x[-1] + xn*(axisn - 1) - a*s \
+ - axisn*(xn*s + a*(axisn - 1))/b
+ return x
+
+def random_on_disk(axis, planar_angle):
+ """Return a random vector uniformly distributed on the periphery of a
+disk.
+
+ """
+ dim = axis.size
+ x = empty(dim)
+ x[:-1] = sin(planar_angle) * random_on_sphere(dim - 1)
+ x[-1] = cos(planar_angle)
+ return rotate_from_nth_canonical(x, axis)
+
+def random_on_cap(axis, maximum_planar_angle):
+ """Return a random vector uniformly distributed on a spherical
+cap. The random planar angle is generated using rejection sampling.
+
+ """
+ # We apply the log function just to prevent the floats from
+ # underflowing.
+ dim = axis.size
+ box_height = (dim-2)*log(sin(min(maximum_planar_angle, pi/2)))
+ while True:
+ theta = maximum_planar_angle*random()
+ f = box_height + log(random())
+ if f < (dim-2)*log(sin(theta)):
+ break
+ return random_on_disk(axis, theta)