#ifndef ND_RANDOM_H #define ND_RANDOM_H #include #include #include void random_direction_vector (const gsl_rng* r, gsl_vector* x); void hollow_cone_random_vector (const gsl_rng* r, const gsl_vector* mean, double theta_min, double theta_max, gsl_vector* x); void subsampling_random_vector (const gsl_rng* r, const gsl_vector* mean, double theta_max, gsl_vector* x); double planar_angle_to_solid_angle (double planar_angle, unsigned int dimension); double solid_angle_to_planar_angle (double solid_angle, unsigned int dimension); #endif